A preview of the future balance
A new cycle has appeared on the PBE for several days, patch 14.3, and with it a series of new balance changes. Specifically, the program includes a buff for Nidalee, Pike, Wukong, and Zigs, nerfs for Azir, Karma, and Lilia, as well as adjustments for Aurelian Soul, Korki, Maokai, and Zyra.
Future PBE balancing LOL 14.3
The developers responsible for balance in League of Legends have revealed the full list of champions and game mechanics that will undergo adjustments, be it buffs, power reduction or balance, with the upcoming League of Legends update 14.3. This update is currently in testing on the PBE and should be deployed to live servers next week, around Wednesday, February 7. The full list of these changes will be announced soon.
Balance on Champions
Aurelian Soul
HAS
Reduced mana cost per second: 45-65 → 30-50
Stacks per champion burst: 1 → 3
Z
Reduced mana cost: 80-100 → 50-70
Cooldown reduced: 22/20.5/19/17.5/16s → 15/14/13/12/11s
% Q Damage increased during W: 14/15.5/17/18.5/20% → 18/20/22/24/26%
E
Stack decreased per unit executed
Champion: 5 → 2
Epic Monster: 5 → 2
Cannon Minion: 3 → 2
Big monster: 3 → 2
Azir
brand
Corky
Ilaoi
Karma
green
inactive
Reduced AP Damage Ratio: 1.5% Max HP for 100 AP → 1.25% Max HP for 100 AP
HAS
AP Ratio Decreased: 45% → 35%
Maokai
General
Reduced base mana regeneration: 7.2 → 6
inactive
Eliminate basic therapy
Healing Increase: 4-12% of Max HP → 4-13.25% of Max HP
HAS
Cooldown reduced: 8-5s → 7-5s
Mana cost reduced: 60 → 40
E
Cooldown reduced: 14s → 16-12s
Mana cost increased: 45-85 → 60-80
R
Reduced cooldown: 120-100s → 130-90
Nidalee
Pike
ranger
roast
General
Decreased mana gain: 0.45 → 0.35
Z
Reduced mana cost: 70 → 70/65/60/55/50
Monster damage bonus increased: 10-50 → 20-80
E
Mana cost increased: 65 → 75
Trundle
Wukong
Yorick
inactive
Reduced range: 2000 → 1600
HAS
Mana cost reduced: 25 → 20
Healing no longer doubles when below 50% health
Now heals 4-8% missing health
Healing is halved when used on non-champions
E
Cast time reduction: 0.33 seconds → 0.25 seconds
R
Marked monster damage cap reduction: 200-400 → 100 flat
Mark Trigger Cooldown Reduced: 2 seconds ⇒ No cooldown
Mark Damage Decreased: 3-9% of Max HP → 2-3% of Max HP
toxic
zigs
General
Base armor increased: 18 → 21
Armor Gain increased: 4.5 → 4.7
Z
Cooldown reduced: 24-12 → 20-12
Zeera
General
Reduced base mana regeneration: 13 → 7
Mana regeneration gain increased: 0.4 → 0.8
HAS
Reduced mana cost: 70 → 55
Z
Small unit cooldown increased: 20% → 35%
Balance on objects
Titanic Hydra
- Health Points: 500 ⇒ 550
- Active: Primary target health ratio reduced by 6/3% ⇒ 4/2% of max HP
beautiful sky
- Health Points: 300 ⇒ 450
- Attack Damage: 55 ⇒ 45
Stridebreaker
- Item Recipe: Phage ⇒ Tiamat (unique with other Hydras)
- Price: 3000 ⇒ 3300
- Health: 400 ⇒ 450
- Attack Damage: 55 ⇒ 50
- Cooldown: 20 ⇒ 15
- Active: Now deals 80% physical damage
- Passive Cleave: Now 40/20% physical damage AD
in the storm
- Power: 90 ⇒ 95
- Base Damage: 100-200 ⇒ 140 flat
Stormraiser
- Base Attack Damage: 90 ⇒ 100
- Movement Speed: 1.0 s ⇒ 1.5 s
- AD ratio removed
Static Shiva
- Price: 3000 ⇒ 2700
- Base damage: 100-180 ⇒ 90 dishes
The unholy hydra
- AD Cleave Ratio: 40/20% ⇒ 50/25%
- Active: Bonus damage against low health targets 150% ⇒ 130%
Malignancy
- Power: 80 ⇒ 90
- DOT AP Ratio: 6% ⇒ 5%
- Magic Resistance: 6-12 ⇒ 10
Ludden’s companion
- Power: 90 ⇒ 100
- Damage per stack: 40 + 8% AP ⇒ 45 + 4% AP
Lich becomes
- Base AD Ratio: 100% ⇒ 75%
Kraken Slayer
- Base Damage: 140-240 ⇒ 140-310
- AD Ratio: 65% Total ⇒ 180% Base
- Removed AP ratio
Hextech Rocketbelt
- Damage: 50-125 ⇒ 65 flat
Hextech Alternator
- Damage: 50-125 ⇒ 65 flat
Echoes of Helia
- Healing per shard: 20 ⇒ 40
- Damage per shard: 55 ⇒ 45