Final Fantasy XVI could exceed 80 hours of content
If you’re looking for something to do this summer to get you through the heat wave in June, Square Enix has thought of the perfect solution. In an interview with Famitsu, translated by Twitter user @aitaikimochithe developers of the upcoming Final Fantasy XVI have given us an idea of how long the game could be, both for those who want to play only the main story and for those who want to complete absolutely everything.
In the interview, the game’s director, Hiroshi Takaistated: “FF16 is a story-driven game that will take you on a rollercoaster ride. You’ll see Clive’s entire way of life, and the game will probably take you about 35 hours. If we include secondary content, it can be twice as long.” “.
When asked to elaborate on the “double” claim, producer Naoki Yoshida added, “For this game, we really wanted the player to be able to experience the story from beginning to end. If the story was too long, the The game could be tiring. So we wanted FF16 to be like a roller coaster where just when you think you can see the road ahead, you’re pulled in another direction.”
“That’s why the game is so packed with story, battles, etc. that if you don’t skip any scenes, it will take you about 35 hours to get the gist of the story and complete the game. Now if you want to master and level up Level up all the skills, gather all the accessories, do all the side quests, and fight all the monster hunts, you’re probably looking at 70 to 80 hours of gameplay.”
Yoshida goes a step further, and has also revealed that FFXVI will even feature a New Game+ feature that will bring “even more hours of gameplay.”
In short, you better start planning your vacations in advance if you intend to fully complete Final Fantasy XVI this summer, when it arrives on PlayStation 5 on June 22.