While Skull and Bones is due out in exactly one week, Ubisoft took advantage of a question-and-answer session with investors to recall the game’s ambitions and justify its pricing position.
Ubisoft has been playing with Skull and Bones for a long time
Ubisoft has already revealed part of the Skull & Bones roadmap that includes four seasons over the course of a year. We know that the game sells for €10 more than usual and an investor asked Ubisoft if this new price point would limit the number of players.
It was Ubisoft CEO Yves Guillemot who answered the question, explaining that the price of Skull & Bones was set because of the content offered.
You’ll notice that Skull and Bones is a game in its own right. It’s a really big game, and we think people will see how big and broad this game is. It really is a complete game, triple…quadruple A, that will deliver on its promises in the long run.
Would Skull & Bones have been more popular if it had been sold under a free-to-play model? It’s obviously too early to tell, but Yves Guillemot thinks this isn’t the case. Announced 7 years ago and postponed numerous times, Skull and Bones will finally show what it’s capable of and you can count on us to deliver a full review in the coming days.
As a reminder, the Skull & Bones beta is available until February 12, 2024, and after that the game will be available on Xbox Series X|S, PlayStation 5 and PC on February 16, and will also be available for all Premium Edition owners from the 13th. .