Microsoft No Longer Reveals Number of Active Monthly Users on Xbox Live

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Microsoft has delivered its latest financial results and reveals that it expects revenue to decline due to the end of the current generation of consoles.

According to GamesIndustry, revenue from Xbox content and services increased 1 percent over the same period last year to $2.5 million, but overall gaming revenue fell 7 percent.

Hardware sales were down 34 percent from a year earlier, and Minecraft and subscription services generated most of Microsoft’s revenue this quarter.

Amy Hood of Microsoft’s finance department also said the company expects to see a 20-25% drop in gaming revenues due to continued drop in console sales at this end of a generation and lower launch of high-profile games.

Microsoft no longer shares the number of active monthly users on Xbox Live and has placed Xbox content and services within the “More Personal Computing” segment, which also includes departments such as Windows OEM, Windows commercial products, cloud services, advertising revenue. in searches and Microsoft Surface.

This division of Microsoft achieved revenues of $11.1 billion and that means a 4% increase over the same period last year.