A rather important change at the top of 343 Industries emerged in these days: the creative director Tim Longo left the development of Halo Infinite and the company.
Tim Longo, the creative director in charge of Halo Infinite, left the project and 343 Industries this week, according to reports from Kotaku and confirmed by Microsoft.
Apparently, the release of Tim Longo from 343 Industries and his role as creative director for Halo Infinite is part of a change at the top of the company that reaches a very advanced development, even if there is still a good deal of it ‘time before the launch of the game, scheduled for the fall of 2020.
Longo was also the creative director of Halo 5: Guardians and had moved to a rather different role a few weeks ago, only to abandon completely343 Industries these days. Microsoft confirmed the issue to Kotaku explaining that “the roles and responsibilities of various team members evolve regularly to meet the needs of a game, through development. We recently had two chances at the Halo Infinite development team”, he said. explained Microsoft. “Our executive producer, Mary Olson, will now lead the Halo Infinite Campaign team as lead producer, using her many years of experience in 343 to help build a great campaign. Also, Tim Longo recently left. our team and we are very grateful to him for his contribution to our games, our studio and the Halo universe. We wish Tim only the best for his future commitments “.
So according to reports from Microsoft it falls into a rather normal situation in terms of rotation in the roles within the team, even if in fact the role of creative director is rather central in the process of developing a video game, so it cannot be said that Longo’s exit from the scene is to be taken very lightly. In any case, “the entire creative vision and production of the game remain in the hands of Chris Lee, the Head Studio of Halo Infinite”, as reported by Microsoft itself. Furthermore, “These changes will have no impact on the release date of Halo Infinite, ” the company explained, meaning that there will be no delay in launching the game due to the change in question.